Worth of e-sports industry to grow by 70% over 4 years: research

E-sports is the live streaming of games, often featuring professional gamers

e-sports

Worth of e-sports industry to grow by 70% over 4 years: research. Source: unsplash.com

Juniper Research has found that the global e-sports and games streaming industry will be worth $3.5 billion by 2025, up from $2.1 billion in 2021. Indeed, that’s an estimated 70% growth over the next four years.

Besides, subscription spend to streaming platforms and advertising spend over streams will drive the market value.

The research also expects there will be over 1 billion e-sports and games viewers by 2025, growing from 800 million viewers by the end of 2021. This represents 1 in 9 of the global population.

By 2025, the research predicts that there will be over 130 million e-sports and games streaming viewers in the region.

Successful streaming platforms will be those that can cater for the differences in geographical regions, by including locally popular streamers and games titles into e-sports events
Saidat Giwa-Osagie , report co-author

We’ve reported that cloud gaming is expected to revolutionize the video game industry.

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