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60% mobile gaming revenue came from APAC region last year: research

The APAC region’s dominance is primarily attributable to its nearly 4 billion consumer mobile subscribers

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60% mobile gaming revenue came from APAC region last year: research. Source: unsplash.com

According to GlobalData, China accounted for the lion’s share of the global mobile gaming market. In 2020, 35% of global mobile gaming revenue was generated in China.

The report reveals that the APAC region contributed nearly 60% of mobile gaming revenue in 2020. Revenues of $58bn were generated in the region during 2020, with this figure expected to grow to $159bn by 2030. Five countries generated nearly 75% of global mobile gaming revenue in 2020. China was the outright leader, followed by the US (20%), Japan (11%), South Korea (5%), and the UK (4%).

The APAC region accounted for around 92% of global mobile 5G subscriptions in 2020, with 393 million mobile 5G subscribers – mainly in China, South Korea and Japan. SK Telecom claims that 5G subscribers use game apps nearly 2.7 times more often than 4G subscribers.

GlobalData estimates that, with two billion subscriptions, the APAC region will be the largest mobile 5G market by 2025. Thus, the region will continue to lead the mobile gaming market in the 5G era.

Boasting a huge proportion of both mobile and 5G subscribers, it is certain that the APAC region will continue to lead the mobile gaming market in the 5G era. This is especially considering the presence of established market players such as Tencent being joined by popular non-gaming companies such as Byetedance, which is anticipated to continue making gaming acquisitions in the coming years
Rupantar Guha, Associate Project Manager for Thematic Research at GlobalData

We’ve reported that cloud gaming to revolutionize the video game industry.

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